Farming

Farming is a full custom growing system with its own plants, skill trees, currency, and progression. It goes well beyond vanilla crops — plant exotic seeds in growstations, manage water and temperature, level up your farming skills, and sell your harvests.

Commands

  • /farm menu — Open the main farming menu
  • /farm market — Browse the market
  • /farm shop — Open the sell shop to sell harvests for money
  • /farm skills — View and unlock skill tree upgrades
  • /farm codex — Encyclopedia of all plants, bushes, and items
  • /farm elysium — Check your Elysium currency balance
  • /farm temp — View the temperature scale
  • /farm friends add/remove/list — Manage farming friends
  • /farm help — Help text

You can also sneak + right-click a composter with a hoe to open the farming menu directly.

Growstations

Growstations are custom growing structures you place in the world. Each growstation has:

  • Water level — Drains over time as plants grow. Refill it to keep things moving.
  • Temperature — Ranges from Glacial to Boiling. Different plants prefer different temperatures. You can attach modifier items to shift the temperature.
  • Level & XP — Growstations gain XP when you harvest, leveling up to 100. Higher levels improve growth speed, water capacity, and other bonuses.
  • Traits — Special effects you can attach, like Attractor (auto-collects drops into an adjacent chest), Corrosion (poisons nearby mobs), or Restrain (slows nearby mobs).

Plants

There are over 50 custom plant types, each with their own requirements:

  • Level requirement — You need a minimum farming level to plant certain seeds.
  • Growth time — How long the plant takes to fully grow.
  • Environment — Some plants only grow in the Overworld, Nether, or End.
  • Temperature — Each plant has an ideal temperature range.
  • Harvest mode — One-time (plant is removed after harvest) or Interval (plant keeps producing on a cycle).

Right-click a fully grown plant to harvest it. You'll receive a random harvest item from that plant's loot table, with rarities ranging from Common to Divine.

Expedition Tier

The Expedition Tier is a set of six end-game plants whose seeds can never be bought — they only come from the Expedition Worlds. Forage wild seeds out in the wilds (from wild crops, flora, and expedition mobs), then run /expedition convertseeds to turn them into growstation seeds.

  • Wild Lavender — Level 40 · 4h grow · Overworld, Normal temp · Lavender Bunch sells for $9,000 (Rare)
  • Sakura Pod — Level 45 · 5h grow · Overworld, Warm temp · sells for $11,000 (Rare)
  • Crystal Bulb — Level 45 · 6h grow · Overworld, Cold temp · sells for $12,000 (Rare)
  • Emberroot — Level 55 · 8h grow · Nether, Boiling temp · sells for $16,000 (Epic)
  • Withervine — Level 60 · 10h grow · Nether, Hot temp · sells for $20,000 (Epic)
  • Voidbloom — Level 70 · 12h grow · End, any temp · sells for $26,000 per harvest (Epic) — and it's an interval plant that regrows for 3 harvests per seed

Expedition harvests have a second use besides selling: they're pet feed for the Menagerie's Feeding Trough, which levels your pets. See the Expedition Worlds guide for the full loop.

Bushes

Bushes are a separate system — place them in the world for passive, recurring harvests. Each bush type has its own level requirement and growth cycle. You can increase your maximum bush count through the skill tree.

Elysium Currency

Elysium is the farming-specific currency. You earn it every time you harvest a plant or bush. Spend it on:

  • Purchasing bush seeds
  • Unlocking and upgrading skills in the skill tree

Check your balance anytime with /farm elysium.

Skill Trees

There are three skill trees — one each for plants, bushes, and vanilla crops. Skills provide bonuses like:

  • Faster growth speed
  • Increased water capacity
  • Higher mutation chances
  • Rain auto-fill (water refills when it rains)
  • Yield multipliers
  • More bush slots
  • XP and Elysium bonuses

Open your skill tree with /farm skills and spend Elysium to unlock upgrades.

Selling Your Harvests

Use /farm shop to sell harvested items for in-game money. Not all harvests are sellable — check the codex (/farm codex) to see which crops have value and plan your farm accordingly.

Temperature

The temperature scale runs: Glacial, Freezing, Cold, Normal, Warm, Hot, Boiling. Normal is the default. You can attach custom modifier items to growstations to shift the temperature up or down to match your plant's preferences. Check the scale anytime with /farm temp.

Friends

Add friends to your farm with /farm friends add <player> to let them interact with your growstations. Manage your list with /farm friends list and /farm friends remove <player>.